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2NE1.COM // PERSONAL STUDIO & SHOP WINDOW — LONDON

Artificial life, evolutionary art, and machines that improvise.

Putting simple rules, evolutionary loops, and generative models inside constrained digital and physical substrates—from multimodal AI curators at Google DeepMind and 635,040-LED living sculptures to 1990s artificial life (*Creatures*, *BAMZOOKi*), Raspberry Pi e-paper frames, and DIY Eurorack synths in wooden wine crates. That's right.

01 // Flagship Installations & Co-Creative Systems

Creative AI, Evolutionary Art & Living Sculptures

Pairing foundation models, vision-language encoders, and homeostatic RL agents with procedural 3D art, collage grammars, and architectural light installations.

Flagship Exhibition · OXO Gallery & NYT 2024 – 2026
Evolution of a Fly Head — 3D Mutator phenotype curated by Gemini across 200 generations
Gen 198 · Final Phenotype: Selected by Gemini 2.5 Flash after 1,580+ pairwise binary tournaments (Hover/tap generations below to scrub lineage).

Evolution and Foundation: AI Shares Creative Control

Combining 35 years of procedural 3D evolutionary computer art (William Latham & Stephen Todd's Mutator / FormGrow) with multimodal foundation models (Gemini) acting as an aesthetic critic across 200+ generations. Exhibited at London's OXO Gallery (27,000+ visitors), CVPR/ECCV/ALife 2026, and featured in The New York Times.

Living 3D Voxel Sculpture · DeepMind HQ 2019 – 2022
Lux Automata — 3D Cellular Automata and Artificial Life Voxel Light Matrix

Lux Automata

A suspended 3D media sculpture of 2,940 black-PCB cubes (635,040 LEDs) in the lobby of Google DeepMind's King's Cross headquarters, created with Jason Bruges Studio. Powered by 3D cellular automata, Developmental GRNs, RL agents, and an embodied AI curator ("Agatha") with internal homeostatic drives that plays with passers-by.

02 // Physical Computing, E-Paper & Voltage Control

Hardware Bench, Raspberry Pi & Modular Synths

Running generative art and artificial life on £15 single-board computers, e-ink displays, and hand-soldered Veroboard Eurorack modules in a wooden wine crate.

Raspberry Pi Zero · E-Paper Art 2025
PaperPiAI — Raspberry Pi Zero Generative Art E-Paper Frame examples

PaperPiAI

A zero-glare, bistable e-paper picture frame powered by a Raspberry Pi Zero that dreams up and renders fresh generative artworks—drawing 0.0W between refreshes.

03 // From Creatures & BAMZOOKi to DeepMind

Artificial Life, Evolutionary Agency & Cult Heritage

Three decades of evolving virtual creatures, neural pathways, self-referential prompts, and cognitive scaffolding.

Cult British ALife & Broadcast TV Heritage 1997 – 2009

Creatures (CyberLife) & BBC BAMZOOKi

Creatures Series (1997–2003): Senior Researcher & Head of Artificial Life designing neural network brains, artificial biochemistries, and digital genetics for the BAFTA-nominated ALife classic.

BAMZOOKi (BBC, 2003–2009): Technical & Creative Product Lead for four series of the BAFTA-nominated mixed-reality TV show where kids engineered physics-based 3D virtual "Zooks" at home to compete on broadcast television.

Cognitive Scaffolding & Communicative Agency 2024 – 2025

External Representations & "Wanting to be Understood"

Why do biological and artificial agents externalize internal states into persistent drawings, symbols, and artworks? Investigating cognitive scaffolding (Adaptive Behavior, 2024) and intrinsic communicative motivation—where agents actively model whether their partner has understood them and repair misunderstandings interactively (arXiv 2025).

Foundational Evolutionary AI · ICML & NeurIPS 2017 – 2024

Promptbreeder, PathNet & The Perception Test

Promptbreeder (ICML 2024): Self-referential evolution where LLMs evolve both task-prompts and the mutation-prompts that govern how prompts mutate.
PathNet (2017): Evolutionary algorithms selecting modular pathways through giant neural networks for continual transfer learning.
Perception Test (NeurIPS 2023): Diagnostic multimodal video benchmark.

04 // Rescued Hardware Hacks, Optics & Satire

The Salvaged Workbench & Cabinet of Curiosities

Every classic 2008–2012 camera mod, circuit hack, and deadpan side quest—cleaned of Wayback Machine rot and preserved in one place.

Optics & Camera Mods 2008 – 2012
25mm C-mount CCTV lens modified with a hacksaw and mounted on an Olympus E-PL1

Sawn-Off CCTV Lenses, Pinhole & Super-Macro

Taking a hacksaw and epoxy to £5 25mm CCTV lenses for Micro Four Thirds swirly bokeh, drilling £2 body-cap digital pinholes, reversing 58mm lenses for ant/fly super-macro, and mounting CMOS webcams onto microscopes and telescopes.

Electro-Mechanical Hacks 2008 – 2011
Aerial kite photography captured with a Canon A530 running hacked CHDK firmware

HDD Gramophone, Drawdio & CHDK Kite Aerials

Playing vinyl records without electricity on a broken 3.5" hard drive platter with a paper cone and pin; duct-taping a CHDK-hacked Canon camera to a kite; soldering a Drawdio musical pencil on Veroboard; and toothbrush BristleBots.

Chronological Lineage // 1997 – 2026

30 Years of Emergent Systems & Tinkering

2023 – 2026 // ERA IV

Foundational Evolution, Co-Creative AI & Communicative Agency

2024–2026 · OXO Gallery / NYT

Evolution and Foundation

Gemini as aesthetic curator over 3D Mutator forms across 200 generations.

2025 · Raspberry Pi Zero

PaperPiAI & Phase 8 Synth Sim

Generative e-paper art frames and acoustic web synthesizers.

2023–2025 · Google DeepMind

Promptbreeder & External Representations

Self-referential evolutionary prompts, cognitive scaffolding, and "Wanting to be Understood".

2016 – 2022 // ERA III

Embodied Voxel Sculptures, Neural Grammars & Wine-Crate Synths

2019–2022 · King's Cross

Lux Automata

635,040 LEDs in a 42×10×7 voxel matrix driven by 3D CAs and homeostatic agent "Agatha".

2021–2022 · ICCC / DeepMind

CLIP-CLOP, Arnheim & Vis Plastica

Neural L-systems and evolutionary collage running in Colab and 24/7 on low-power hardware.

2017–2021 · Bench & Research

Wine-Crate Eurorack, A-Life on Pi & EvoBorg Sumo / PathNet

DIY stripboard synth modules alongside 3D morphology evolution and evolutionary neural pathways.

2008 – 2014 // ERA II

Salvaged Optics, Veroboard Circuits & Public AR Collaborations

2008–2012 · Salvaged Workbench

CCTV Lens Mods, Pinhole, HDD Gramophone, Drawdio & CHDK Kite

Hacksawing C-mount lenses, spinning vinyl on dead hard drives, and flying cameras on kites.

2008–2012 · Cambridge & Bawdsey

Bettina Furnée Collaborations

Lines of Defence, POWERHOUSE, and Reality Rules mobile AR.

1997 – 2009 // ERA I

Pioneering Digital Life & Mixed-Reality Television

1997–2003 · CyberLife / Creature Labs

Creatures Series

Head of Artificial Life: neural network brains, artificial biochemistry, and digital genetics.

2003–2009 · BBC / Gameware

BAMZOOKi

Technical & Creative Lead for four series of mixed-reality 3D physics "Zook" competitions on BBC TV.

Specimen

Project Overview

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